Tuesday, August 21, 2007
Once we have 3D models of all the ships in the First Anglo-Dutch War, we could then use them as part of naval wargames. Every wargamer's fantasy is to be able to use accurate models and information to game famous battles, such as the initial fight off Dover on 29 May 1652 that started the First Anglo-Dutch War. Putting together a successful gaming system is not a simple project, but the models are probably the greatest challenge. Even with "state of the art", we still might have to reduce the number of polygons to be feasible for the numbers we want to have. The graphical side keeps getting better. Right now, computing power is the biggest limitation.